Monday, June 23, 2014

I Don't Buy What Happened to Lily Bergamo

It's not common, but sometimes when games are announced at E3 they're just not that interesting. What's even more uncommon is when a game is announced at E3 and it completely sucks.

I'm talking about Let It Die, an upcoming title headed by Suda 51 from Grasshopper Manufacture. As was revealed shortly after the announcement, Suda let known that Let It Die is actually Lily Bergamo, and that the uninspired snoozefest of the Let It Die trailer is the direction that the game is taking from here on out. No more ultra stylish anime game; bring on the next dully serious, dark-tonality murder simulator! ---*crickets*

Sunday, June 15, 2014

2014 is the Year of the--- PSP?!

On the unofficial side of gaming, at least.

The PSP died a few years back in the U.S., and it died with a rather significant chunk of downright desirable titles locked far, far away in that distant place called Japan. Despite this, gamers have been petitioning, emailing, and forum-shouting at several companies to bring these import-exclusives over, but alas--- very few have answered these cries.

But fans haven't given up these games, and more importantly is that fans with programming skills and translation capabilities haven't. There have been quite a few fan-translations for the PSP in the past, such as Way of the Samurai Portable and the Project Diva games, but for whatever reason 2014 has simply been loaded with excellent fan-translations of much desired titles, and there's plenty more planned for the future.

So which have been released so far this year, and has it been worth the wait? Scroll on down for links and my own 2-cents on these sincerely appreciated fan-translations.

Saturday, June 14, 2014

Should I Be Masturbating?

Recently there was announced a new title for the Playstation Vita, called Bullet Girls. Put simply, this is a game that is about young and pretty girls attacking one another, and when damaged lose pieces of their clothing (clothes-degradation). There's also implementation of the Vita's touch-feature, which will be used in "Interrogation" sequences where you, presumably, extract information from captured girls by any means necessary. As seen in the photo below, stripping her down to her underwear and then getting your touchscreen on is fair game.
For those of you reading this and are shocked this is releasing anywhere other than PC, I can assure you that there's nothing 'new' about this, especially in terms of the Vita's Japanese (and soon Western) library. From Senran Kagura: Shinovi Versus, a game also with clothes-degradation and a locker room where you can molest the girl's buxom parts via touch-screen, through Criminal Girls Invitation, a game where you must train your all-girl squad by "punishing" them with gags, whips, and tazers (the girl's making erotic sounds and pleas throughout), and onwards through Genkai Totsuki Monster Monpiece, a card game where you evolve your all-girl cards by stroking your Vita up and down and are rewarded with the evolved card that has the girl wearing less clothing, there's clearly a trend going on here.
I'm not insulting or high-horsing these games (I own all three), but what I'm wondering is exactly what I'm supposed to 'do' with these types of games (silly question, I'm beginning to see). Despite the fact that I've played many of these sexualized titles I've never looked at them as tools of eroticism, but only as interesting import games. Embarrassed and amazed, I giggle and grow wide-eyed at the scandalous moments. But I've never masturbated to them, and what I'm asking myself now is, 'Why not?'
Magazine Scan from the Upcoming Vita Title, Bullet Girl